![]() ![]() Do the devs add Object gravity? Will the plante pull large ships down to If you are flying directly at an object, you cannot keep pressing W and correct your path by BUT, this creates a whole Example: It is now impossible to mimic VTOL flight flying with SPACE and W to any effect. It would be silly to have to build grav-gens on the surface of the planet. Gravity? These planets would OBVIOUSLY have their own gravity, we can all agree that They would have to OPTIMIZE the flight controls to allow multiple control inputs. Play on a planets surface too much, when the Devs want to create a Space game. Busted ass planets Most planets haveĪnd someones comment earlier was right, making a planet this size would cause people to been destroyed, leaving only moons and large Making a "Kerbal Sized' planet would be way too much, Moons. It being as big as the state you live in. Think of the size of your biggest Spacestation. Perhaps make the outer crust destructible, but leave the center ouff limits (lava,obsidian)Ģ. ![]() ![]() far down as Minecraft, allowing for less laggy, expansive landscapes. That once alot of people start drilling, itll be quite laggy. but Im willing to bet Both are voxel-based games, but Cubeworld doesnt allow the player to mine as Minecraft.Ībout the Vrage engine they use for destructible terrain. I dont know much Perhaps make the planet "less destructible". A large destructible planet would be laggy as hell. Although I do like the idea of landing on a planet.ġ. I like to think this game takes place in the Miner Wars universe, where all large terrestrial bodies were destroyed buy solar flares. ![]()
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